![]() Movement is key, both in terms of running like hell away from the charging hordes, and dodging incoming lasers and rockets. ![]() It lacks that game’s random elements – this isn’t a roguelite/like/litelike – but its combat feels most similar to that thanks to a heavy focus on a rather nippy dodge roll. The top-down twin-stick shooter-y stuff is probably easiest to compare to the utterly exquisite Enter the Gungeon. ![]() Plenty of familiar enemies, too, like the dreaded Sirian Werebull.
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